정책
스포츠북 규정과 정책 리플벳
Ice Hockey rules and policies
All Competitions/Matches (unless otherwise stated) - All Markets Pre-Game and In-Play/Live
All bets include overtime/shootouts unless otherwise stated. In the event of a game being decided by a penalty shootout, then one goal will be added to the winning team's score and the game total for settlement purposes. This does not apply to markets that exclude overtime/shootouts if played. In 2-Way markets Push rules apply. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner. 3-Way markets are settled on the score at the end of regulation time, with the exception of When Will Game End which is a 3-Way market that includes overtime/shootouts.
Match Result (Regular Time) (Early Payout)-Pre-Match market
Where offered, Pre-Match bets will be paid out/calculated as won, if your selection goes three goals ahead at any point in the match. Team Totals Odd or Even - If your team doesn't score bets will be settled as Even. Will there be overtime in the match – Overtime (where applicable) must start for bets to stand. The following markets exclude overtime/shootouts for settlement purposes: Asian Handicap Asian Goal Line Draw No Bet Puck Line (3-Way) Game Total (3-Way) Double Chance (3-Way) Money Line (3-Way) Team Totals (3-Way) Race to Markets Total/Team Goals Exactly Team To Score First/Last To Score Last in Regulation Next Goal Scored Who Will Win Most Periods Total/Home and Away Goals Scored Period Betting 10 Minute Markets In-Play/Live Highest Scoring Period Highest Scoring Period - If 2 or more periods have the same score, Tie will be settled as the winner. Period Betting - The relevant period must be completed for bets to have action, unless the specific market outcome is already determined. 10 Minute Markets In-Play/Live - The designated 10 minute match duration e.g. 31-40 minutes must be completed for bets to have action, unless the specific market outcome is already determined. For settlement purposes the 51-60 minute duration will not include overtime if played.
Match Winner
Bets are returned if a draw unless there is extra time (or another way to determine victory) when bets stand on official result.
Matches Listed as Club Friendlies (Regulation Only) and International Friendlies (Regulation Only) - All Markets Pre-Game and In-Play/Live
All bets will be settled based on the score at the end of regulation time and excluding overtime if played, unless otherwise stated below. Game Totals Odd or Even - If there is no score all bets will be settled as Even. Team Totals Odd or Even - If your team doesn't score bets will be settled as Even. The following markets include overtime/shootouts for settlement purposes:- To Win Match (including overtime/shootout) To Lift Trophy To Qualify When Will Game End Penalty Shootout Winner Penalty Shootout Correct Score IIHF World Championships and Olympic Games Settlement of match-up bets will be determined by positions in the Official Final Ranking at the conclusion of the specified Tournament. If teams are still ranked level, bets will be void. Top Tournament/Team Goalscorer - Player who scores most goals during the competition will be deemed the winner. All-in, play or not. Dead-heat rules apply. To Qualify From Group - Team to progress to Qualifying Round from Preliminary Round will be deemed winner.
Player Statistics
Markets may be offered Regardless of the country and the tournament all bets on Player Statistics are calculated based on the results in regular time, excluding the result of the overtime and penalty shootout. If a player has not participated in the match bets on that player are void/returned.
In Game Number of Suspension markets
For the calculation of how many 2-minute suspensions will there be in the given period or match? each 2 minute suspension counts as 1. Double Minor Penalty (double minor) (2 +2 minutes) counts as 2 suspensions each lasting 2 minutes. All penalties occurring before the start of the period refer to the previous period. Penalties assigned at the end of the game, also belong to the previous period (the 3rd period or the overtime). Delayed suspensions which have not come into force due to the fact that the goal was scored are not counted, regardless of whether or not they were included in the official record of the match.
Goalscorer Markets (First/Last/Any)
Forecast the name of the scorer of the first/last goal or to score anytime in the game. Bets on a player taking any part in the given match stand.
Futures/Ante Post
NHL Regular Season Points/Match-Ups/Wins
Team must complete at least 80 regular season games for bets to have action/stand unless the specific market outcome is already determined.
NHL To Win Conference
The team that progresses to the Stanley Cup Final will be deemed the winner.
Outright/Conference/Divisional Betting
All bets stand regardless of team relocation, team name change or season length.
Series Betting
Bets are void if the statutory number of games (according to the respective governing organisations) are not completed or are changed.